Sensitivity converter / CS2 VALORANT× 0.3143

CS2 to VALORANTsensitivity.

To convert CS2 sensitivity to VALORANT, multiply it by 0.3143. For example, 1.6 in CS2 is 0.503 in VALORANT. This keeps the same mouse distance for a full 360° turn.

cm / 360°
—
eDPI (CS2)
—
Multiplier
0.3143
§ 01Conversion table
CS2VALORANTcm/360 · 800 DPIcm/360 · 1600 DPI
0.80.25164.932.5
10.3145226
1.20.37743.321.6
1.40.4437.118.6
1.60.50332.516.2
1.80.56628.914.4
20.6292613
2.20.69123.611.8
2.50.78620.810.4
30.94317.38.7

cm/360 is the mouse travel for one full turn at that DPI.

§ 02Field of view

Matching cm/360 keeps big turns and flicks identical. CS2’s default horizontal FOV is 106.26° and VALORANT’s is 103° (16:9), so small adjustments near the crosshair can feel slightly different.

§ 03FAQ
What is the CS2 to VALORANT sensitivity multiplier?

Multiply your CS2 sensitivity by 0.3143. To go back, multiply your VALORANT sensitivity by 3.1818.

Does my mouse DPI change the conversion?

No. Use the same DPI in both games and the multiplier stays 0.3143. DPI only changes your cm/360, which this page shows for 800 and 1600 DPI.

Is this a 360° distance match?

Yes. Both values turn your view the same amount per centimetre of mouse movement, which is what muscle memory relies on.

How do I practise my new sensitivity?

Open the trainer with the button above — it loads your converted sensitivity — and play a few runs of Gridshot and Strafetrack to settle in.

§ 04Other conversions

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