Sensitivity converter / Apex Legends VALORANT× 0.3143

Apex Legends to VALORANTsensitivity.

To convert Apex Legends sensitivity to VALORANT, multiply it by 0.3143. For example, 1.6 in Apex Legends is 0.503 in VALORANT. This keeps the same mouse distance for a full 360° turn.

cm / 360°
—
eDPI (Apex Legends)
—
Multiplier
0.3143
§ 01Conversion table
Apex LegendsVALORANTcm/360 · 800 DPIcm/360 · 1600 DPI
0.80.25164.932.5
10.3145226
1.20.37743.321.6
1.40.4437.118.6
1.60.50332.516.2
1.80.56628.914.4
20.6292613
2.50.78620.810.4
30.94317.38.7
41.257136.5

cm/360 is the mouse travel for one full turn at that DPI.

§ 02Field of view

Matching cm/360 keeps big turns and flicks identical. Apex Legends’s default horizontal FOV is 106.26° and VALORANT’s is 103° (16:9), so small adjustments near the crosshair can feel slightly different.

§ 03FAQ
What is the Apex Legends to VALORANT sensitivity multiplier?

Multiply your Apex Legends sensitivity by 0.3143. To go back, multiply your VALORANT sensitivity by 3.1818.

Does my mouse DPI change the conversion?

No. Use the same DPI in both games and the multiplier stays 0.3143. DPI only changes your cm/360, which this page shows for 800 and 1600 DPI.

Is this a 360° distance match?

Yes. Both values turn your view the same amount per centimetre of mouse movement, which is what muscle memory relies on.

How do I practise my new sensitivity?

Open the trainer with the button above — it loads your converted sensitivity — and play a few runs of Gridshot and Strafetrack to settle in.

§ 04Other conversions

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