Sensitivity converter / Overwatch 2 VALORANT× 0.0943

Overwatch 2 to VALORANTsensitivity.

To convert Overwatch 2 sensitivity to VALORANT, multiply it by 0.0943. For example, 5 in Overwatch 2 is 0.471 in VALORANT. This keeps the same mouse distance for a full 360° turn.

cm / 360°
—
eDPI (Overwatch 2)
—
Multiplier
0.0943
§ 01Conversion table
Overwatch 2VALORANTcm/360 · 800 DPIcm/360 · 1600 DPI
30.28357.728.9
3.50.3349.524.7
40.37743.321.6
4.50.42438.519.2
50.47134.617.3
5.50.51931.515.7
60.56628.914.4
70.6624.712.4
80.75421.610.8
100.94317.38.7

cm/360 is the mouse travel for one full turn at that DPI.

§ 02Field of view

Both games default to a 103° horizontal FOV (16:9), so aim should feel the same.

§ 03FAQ
What is the Overwatch 2 to VALORANT sensitivity multiplier?

Multiply your Overwatch 2 sensitivity by 0.0943. To go back, multiply your VALORANT sensitivity by 10.6061.

Does my mouse DPI change the conversion?

No. Use the same DPI in both games and the multiplier stays 0.0943. DPI only changes your cm/360, which this page shows for 800 and 1600 DPI.

Is this a 360° distance match?

Yes. Both values turn your view the same amount per centimetre of mouse movement, which is what muscle memory relies on.

How do I practise my new sensitivity?

Open the trainer with the button above — it loads your converted sensitivity — and play a few runs of Gridshot and Strafetrack to settle in.

§ 04Other conversions

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